Ace
+2
Bounce Kill
+4
Shank Pass
-1
Match Point Error
-4
Green cards score for good plays. Red cards punish faults.
Play for points or play for drinks — same cards, your call.

Sand Horses

Beach Volleyball Card Game

The courtside card game that turns every beach volleyball match into a competition. Play for points with the family or play for drinks with friends.

  • 115+ cards based on real courtside tally data
  • 4 game modes from classic to chaos
  • Points mode (all ages) or drinks mode (21+)
  • 6 write-in blank cards for custom plays
  • Rules reference card included in every deck
Rec Edition
Standard card stock
Beach Edition
Waterproof plastic
Bundle
Rec + Beach
$22
Standard card stock · Gift-ready tuck box
Notify Me When Available

Launching soon — be first to know.

115+
Cards
4
Game Modes
2+
Players
2
Ways to Score

Courtside in 60 Seconds

Green cards are good plays. Red cards are faults. The number on the card is how many points you score — or how many sips you take.

01

Draw Cards

Each player draws a hand of green and red cards from the deck.

02

Watch & Call

When a play on court matches your card, call it out and play it first.

03

Score or Drink

Points mode: score the value. Drinks mode: give or take that many sips.

04

Win It

Most points (or fewest sips) when the match ends wins.

Game Modes

Same deck, four completely different games. Every mode works for points or drinks with 2+ players.

V1

Head to Head

Classic mode. Draw 2 green and 2 red. Call plays as they happen. First to call it gets it. Most points wins.

PointsScore the card value. Most points wins.
DrinksGive the card value in sips. A 4 = finish your drink.
V2

Survivor

Every card costs you. Start at 20. Green or red, playing it hurts. Lowest score loses.

PointsSubtract the card value. Most points remaining wins.
DrinksTake that many sips yourself. A 4 = finish your drink.
V3

Fantasy Draft

Pick a court player. Only their actions score. Green adds, red subtracts. Drafting matters.

PointsGreen adds, red subtracts. Best net score wins.
DrinksGreen = give sips. Red = take sips yourself.
V4

Hot Seat

Nominate a court player each rally. Vote: will they fault? Right call scores. Wrong call costs.

PointsRight call scores the card value. Wrong call loses 1.
DrinksWrong voters drink. Right voters give.
Green Cards — Positive Plays
Ace
+2
Let-Net Ace
+2
Block Point
+1
On-2 Kill
+2
Over on One
+1
Hits the Line
+1
Nasty Cut Shot
+1
Line Shot
+1
Knuckle Kill
+1
Perfect Dig
+1
Overpass Kill
+2
Kill from 5+ Off
+2
Serve Run
+3
Foot Dig
+3
Flex / Mean Mug
+1
Team Celly
+1
Bounce Kill
+4
Game-Winning Kill
+4
Red Cards — Faults & Mistakes
Serve Into Net
-1
Serve Out
-1
Shank Pass
-1
Hit Into Net
-1
Foot Fault
-1
Net Violation
-1
Sand Monster
-1
Double Contact
-2
Lift / Carry
-2
Overset
-2
Free Ball Error
-2
Gets Roofed
-2
Skyball Out
-2
Missed After Ace
-2
Match Point Error
-4

Plus 6 write-in blank cards (3 green, 3 red) for your own custom plays.

Questions

Both. Same deck, you decide. In points mode, card values score points — great for all ages. In drinks mode, card values become sips and a 4 means finish your drink. A rules card is included with every deck.
2 or more. All four game modes work with any group size. More players means more competition for the same cards.
Nope. Every card describes a specific, visible play like "Serve Into Net" or "Ace." If you can see the court, you can play.
Same cards, same game, different material. Rec Edition is standard card stock in a tuck box. Beach Edition is 100% waterproof plastic — built for sand, water, and sun.
It's the max. In points mode, score 4. In drinks mode, finish your drink. These are rare cards tied to big moments like a bounce kill or a match point error.
Each deck has 3 green and 3 red blanks. Write in any play you want — inside jokes, house rules, or plays specific to your group.

Be First on the Court

Drop your email. We'll let you know the moment Sand Horses is available.

You're on the list.

Launch updates only. No spam.